New Class of Xbox 360 Accessories Here To Improve Xbox 360 Games
Saturday, November 14th, 2009You probably already know it, Xbox 360 Games offer some of the most wonderfully immersive experiences anywhere, online or off. With smash titles like Halo, Fallout, Call of Duty, and Panzer General : Allied Assault, it’s hard to see what else could presumably improve gameplay any more than the long way it is already come. Of course , it wasn’t but a few years ago that clunky outdated controllers were still being used. Nowadays the user interface has improved noticeably, with on-board accelerometers to process spatial information for human kinetics in gaming.But something up coming may be the most revolutionary thing to hit videogaming at home in our time.Â
Xbox 360 games can be closely matched to Xbox 360 Accessories for the most seamless experience of really immersive gameplay. But what if there were no requirement for any Xbox 360 accessories save one?One ueber-accessory to replace all of them? Long the stuff of science-fiction and comic books, this latest of Xbox 360 Accessories would also be the last. It’d be the single thing needed to play all the Xbox 360 games made of then on.Â
Not heard of it? That’s as it was just recently announced by Microsoft. It’s a electronic eye of sorts that may obliterate the necessity for physical controllers, hardware that’s held in one’s hand. This new soon-to-come electronic eye will sense player movements in space, so handheld controllers with built-in accelerometers will not be required. This latest advance in gaming technology is due out inside the following year or two, and will be mounted separately from the console. But all user movement data will be provided to the console just the same. Try to imagine playing computer games with nothing less than your own body and body movements!Â
This undoubted sorcery eye that Microsoft has been developing will even track eye movements to modify point-of-view in a first-person shooter. Imagine Halo or Call of Duty or gong of honour without pesky controllers but with instead a light gun and your own body and your own eyes! As you turn right the screen capture reveals scenery to your right side, and as you turn left the panorama shifts with you!Â
So while today’s Xbox 360 games are quite sophisticated, the Xbox accessories to come will require software that rethinks the entire notion of onscreen and off. Hardware and software exist in a symbiotic relationship, and it will be interesting to see what transpires next now that the hardware has taken a quantum jump forward!